﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace MYQQX
{
    public class GameInfo
    {
        /// <summary>
        /// 是否启用1代人物
        /// </summary>
        public bool H1 { get; set; }

        /// <summary>
        /// 是否启用2代人物
        /// </summary>
        public bool H2 { get; set; }

        /// <summary>
        /// 是否启用3代人物
        /// </summary>
        public bool H3 { get; set; }

        /// <summary>
        /// AI稀有牌设置方式
        /// </summary>
        public int AI_XY { get; set; }
    }
}
